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No doubt there are some Starcraft 2 addicts who have already ploughed their way through the superb singleplayer game and finished
the epic story of Raynor’s Raiders, tasted the intense combat of multiplayer online and are now clamping at the bit for more SC2 action. Fortunately for them, Blizzard had the foresight to release the Starcraft 2 Map Editor to the community well before the game’s full release, meaning there is already a huge range of Starcraft 2 custom maps available to download and play, both in singleplayer and across Battle.net. This was no ordinary map editor either. Instead, it provides a depth of customization and tools to create not just new game modes but virtually whole new games from the fabric of SC2. In this article, we’ll take a look at some of the early forerunners for best Starcraft 2 custom maps.
Starcraft 2 Custom Maps – One’s to Watch
Starcraft 2 resource site Nibbits already features an incredible 1,156 custom Starcraft 2 maps for download, testimony to the speed and ingenuity of the SC2 community, and with untold thousands more to come. Early standouts include:
Defence of the Universe: This custom map is a Starcraft 2 take on the classic Defence of the Ancients mod for Warcraft 3, a modification so popular that it has spawned a whole genre of derivative games, including F2P League of Legends. With four heroes to choose from, DotU is already packed with gameplay depth.
How To Download Maps Starcraft 2
Hell TD: Another remake of a classic WCIII mod, this is a form of tower defence game, featuring multiplayer and a full range of different towers and upgrades.
Crush Company – The Last Hope: The first release of a projected full campaign, this SC2 custom map turns the gameplay into a homage to classic arcade beat ’em up side-scrollers such as Double Dragon, and features full physics and tailored enemy AI.
Top Down Fighters: Yet another example of the incredible customization the Starcraft 2 map editor is capable of, this map reinvents the game as a 4 player cooperative top down shooter, with class and action RPG elements thrown in for good measure.
How to Play Starcraft 2 Custom Maps Offline
Playing Starcraft 2 custom maps offline rather than over Battle.net is surprisingly easy, if a bit obscure. Download the custom map you wish to play to your desktop, then open up the Starcraft 2 Map Editor and choose 'File > Open', and then navigate to the new map and load it.
How To Download Starcraft For Free
To play it in singleplayer mode go to the top right of the options toolbar and select 'Test Document'. Clicking on this will load up the map as a fully playable offline experience.
Conclusion
Starcraft 2 fans often make the argument that after buying it, you’ll never need to buy another game. The sheer creativity that abounds in the Starcraft 2 custom maps already released into the wild, and the vast number of projects that are on their way, many without a Protoss Carrier or Terran Battlecruiser in sight, suggest that those fans may just have a point. Exploring the world of custom Starcraft 2 maps may well provide you with enough great gaming to last you the best part of the next decade.
An update for StarCraft 2, Blizzard’s real-time strategy game, released this week gives players the option to download “premium,” community-made maps. StarCraft 2 Arcade maps are more like self-contained game mods than straightforward battlegrounds.
But unlike other fan-developed maps for StarCraft 2’s Arcade mode, which are free, the game’s new Premium Arcade maps will cost money, a portion of which will go to each map’s creator.
Blizzard added the Arcade section to StarCraft 2 in 2012 as a repository for custom maps, but it wasn’t until this week that StarCraft 2 finally got paid, fan-made content in the form of two Premium Arcade maps.
The first is called ARK Star. It was developed by content creator Daniel “Pirate” Altman, who won Blizzard’s Rock the Cabinet mapmaking contest in 2015. ARK Star is a tactical, turn-based role-playing game featuring the Protoss.
“We want to continue advancing our support for ... content creators”
The other debut Premium Arcade map is Direct Strike. Longtime community creator “Tya” made it as well as the map’s predecessor, Desert Strike HotS, one of StarCraft 2’s most popular Arcade maps. Direct Strike is a game of tactical tug of war, and the new version of the map is more of a paid upgrade with new features than something totally new.
Tim Morten, production director for StarCraft 2, told Polygon that the new Premium Arcade maps program “is a way for us to reward top content creators who are providing exceptional value to players.” The split in revenue on Premium Arcade maps favors content creators, he said.
Morten said that selling community-created content is currently in its “pilot program” stage. Blizzard is still evaluating how much work it will take internally to roll out paid community-made content to a wider pool of creators.
“We want to continue advancing our support for those content creators,” Morten said, calling the long-awaited arrival of Premium Arcade maps “a step” in that process.
It’s an idea that’s been around for close to a decade. Blizzard floated the concept of letting third-party content creators sell their StarCraft 2 maps and mods at BlizzCon 2009, before StarCraft 2: Wings of Liberty was released.
Blizzard also has a long history of community-created content in its games, like Warcraft 3 and the original StarCraft, Morten noted. The StarCraft 2 team in particular has brought on community creators like Ryan Schutter, who developed the GameHeart spectator tool, and Kevin “Monk” Dong of Team Liquid, who is heading up development for new co-op commanders.
So far, reaction to paid Premium Arcade maps coming to StarCraft 2 seems to be mostly positive — certainly better than similar announcements that generated overwhelming negativity. Morten said that the StarCraft team will be sharing its experience with other teams at Blizzard, but downplayed the idea that Premium Arcade maps are indicative of the company’s plans for paid mods for other Blizzard titles.